Skyrim VR is one of my favorite games to play in virtual reality, I absolutely love the idea of being virtually immersed into an open world with many stories and side quests. My only problem is that it doesn't quite have the immersion that other virtual reality games have. Bethesda already confirmed that TES VI will be available in VR, but I'm wondering what kind of mechanics they will incorporate into the game for it. Considering all the new features for VR in recent games, such as physics interactions (Blade & Sorcery, Boneworks, TWD: S&S, Half-Life: Alyx, etc.), will Bethesda take the time to incorporate more immersive mechanics into their new game, such as the ability to grab/throw/push NPCs, items, and the environment?
Here are some features I would love to see in the game:
-grab/push/throw objects in the game
-A bag on the player's body to store items in inventory (so grabbed and throwable objects/weapons can be put away)
-Grab/grapple/push/knock over NPCs (leg sweeping would be awesome too)
-Hands don't pass through walls or NPCs. Hands bump against them instead (like in TWD: S&S and Boneworks)
-The ability for weapons to penetrate and stick into NPCs (with a grapple mechanic, this would help VR players to perform executions like ones that were in Skyrim but not possible in Skyrim VR)
-A poise system based on level so that higher level NPCs can't be grappled/thrown/leg swept by lower levels unless health is low or something.
-grab or drag corpses so bodies can be hidden in stealth playthroughs
These are just a few of my ideas for immersive VR features, and there's no guarantee that any of these ideas will make it into the game, but I believe these gameplay improvements would glue any VR player to the game for hours, and make any non VR player want to invest in VR. What are your thoughts on this? What kinds of features would you like to see in the game for a better virtual reality experience?